![]() In addition to the main game, Sam & Max Hit the Road includes several minigames. As the game progresses, the number of locations on the map increases. ![]() Sam and Max travel to different locations in the game using their black and white 1960 DeSoto Adventurer, which when clicked on in-game will present a map of the United States with all the available locations the pair can travel to shown. Although Max's character will walk around the game's areas by his own will, Sam can also use Max at various points by using an inventory icon of Max's head on game objects-usually on characters where the solution to a problem involves violence. Items can be used on other entities in the game world, or can often be combined with other inventory items to provide a new object necessary for solving a puzzle. The game incorporates an inventory system for items that Sam picks up during the course of the game. ![]() In addition to specific topics involving the game's plot, Sam can inject unconnected exclamations, questions and non sequiturs into a conversation. When talking to another character, the player is given a choice of subject areas to discuss, depicted in a conversation tree as icons at the base of the screen. The cursor's graphic changes when it is hovered over an in-game entity that Sam can interact with. Players can set the game's cursor in a particular mode to designate how Sam interacts with the environment: Sam can walk around an area, talk to other characters, look at objects, pick them up or otherwise try to use them. The game's puzzles have logical solutions, although a number of them have far-fetched solutions due to the game's cartoon setting. The player uses Sam to explore the pre-rendered cartoon environments of the game and solve a series of puzzles using a simple point-and-click interface. Sam & Max Hit the Road is a 2D adventure game where the player controls the actions of Sam from a third-person perspective. The game was re-released on Steam by Disney Interactive in November 2018. Since October 2014, after the acquisition of LucasArts by Disney, the game is being sold by GOG.com. Several attempts to produce sequels were cancelled, ultimately resulting in the franchise moving from LucasArts to Telltale Games. It is now regarded as a classic point-and-click adventure game and is often considered one of the greatest video games of all time. The game received critical acclaim on release, and was praised for its humor, voice acting, graphics, music and gameplay. The game was one of the first to incorporate full voice talent the two title characters were voiced by professional voice actors Bill Farmer and Nick Jameson while additional voices were provided by Irwin Keyes, Marsha Clark, Denny Delk, Tony Pope and Beth Wernick. Sam & Max Hit the Road is the ninth game to use the SCUMM adventure game engine, and also integrated the iMUSE audio system developed by Michael Land and Peter McConnell. Series creator Steve Purcell, then a LucasArts employee, was one of the lead designers on the project. LucasArts began development of the game in 1992 with the intention to use new settings and characters after the success of the past Maniac Mansion and Monkey Island adventure titles. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many American culture tourist sites to solve the mystery. ![]() The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". A 2002 re-release included compatibility with Windows. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era.
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